About me
I’m a third-year Human Computer Interaction Ph.D. Candidate at Stanford University working with Jeremy Bailenson and James Landay. As a member of the Virtual Human Interaction Lab and Human-Computer Interaction Group, my research exists at the intersection of social science, computer science, and design. My current work focuses on digital self-representation, embodiment, and learning in social augmented and virtual reality. I am supported by the NSF Graduate Research Fellowship, Stanford Graduate Fellowship in Science & Engineering, Enhancing Diversity in Graduate Education Doctoral Fellowship and Technology & Racial Equity Graduate Fellowship.
Prior to graduate school, I worked as a Software Engineer at Google and earned an interdepartmental B.A. from Duke University in Computer Science and Visual & Media Studies.
Recent News
September 2023: Panelist for the University of Waterloo Games Institute's Panel on Emerging Voices in Black Game Studies
May 2023: Guest Lectured for Stanford’s CS 377E: Designing Solutions to Global Grand Challenges Course on “Understanding Disparities in Avatar Racial Representation and Embodiment in Social VR”
March 2023: Spotlighted in Duke Innovation and Entrepreneurship’s International Women’s Day Campaign and received the NSF Graduate Research Fellowship.